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Bring dexterity and patience with you and this run and gun from Super Mega Team (yes, really) gives you plenty back in return.
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Rise & Shine is a gripping love letter to gaming that is far deeper than you first expect. The most innovative shooter I’ve played in years, and its rogue-ish spin-off isn’t bad, either. Bizarrely, it even has a roguelike standalone currently in early access over on Steam. SUPERHOT Team took a crazy idea and ran with it, and whether they realise it or not, created one of the most memorable FPS games and indie games in recent memory. It’s hard to pinpoint when SUPERHOT first truly grips you as you probably won’t even realise it, but once you’re in, you’re in. Time may only move when you move in SUPERHOT, but try stopping time in the real world when hours upon hours pass you by in the quest for just one more Hollywood worthy kill. Just don’t look up this game at all, otherwise it will get spoiled for you. It isn’t on any of the current consoles, though it will be with an anniversary release sometime in 2021. Largely a puzzler, Braid features Prince of Persia-esque mechanics that allow you to alter time, but the real attraction here is the story. It’s hard to argue with that – it blends its retro stylings with a gutting narrative perfectly. Possibly the title that started off the demand for indie games off the beaten track the most, Braid is seen as a masterpiece by many. They have no excuse: you can even play Furi while you’re on the toilet nowadays thanks to its port to the Switch, which is quickly becoming the home for incredible indie games like this one.ĭeveloper: Jonathan Blow, Hothead Games, Number None, Inc.
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It’s one of 2016’s finest, owing a lot to how exhilarating the pure simplicity of taking on a series of bosses in a neon nightmare setting can be.īoasting a killer soundtrack, gorgeous visuals, and a punishing difficulty that’s almost charming, Furi is a fever dream of guns and bullets that more people should play. I really feel like The Game Bakers might have to start paying me for how much I wax lyrical about Furi at every opportunity.
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Once you play The Binding of Isaac, it finds a way of burrowing into your brain until you’re on the umpteenth procedurally generated level without having had any respite for hours. It’s a bizarre adventure that deals with the impact of domestic abuse and one that has to be recommended, if for nothing but the other indie games it’s inspired over the years. Platform(s): PC, PS5, PS4, Vita, Xbox One, 3DS, Wii U, SwitchĪ macabre game about a damned boy shooting tears out of his eyes to defeat aberrations may not sound like a big seller on paper, but in execution, few roguelikes do it as well as The Binding of Isaac: Rebirth. The Binding of Isaac: Rebirth The Binding of Isaac This list, which is in no order, will no doubt be redundant by tomorrow when the next big little thing comes around, which is why it’s also a living list of the best indie games: if a game comes out that we adore, we will add it.ġ. Here are some of the finest examples that the smaller guys have to offer. Indie games prove that you don’t need a huge budget, several teams, and a whole lot of hyperbole to sell a video game in the 21st century. You need only look at Stardew Valley, one of 2016’s most profitable games on Steam, to see this. More often than not, it’s AAA titles that are being hyped to the moon and back, but with the right innovation and audience, an indie game can become just as praised and popular, if not more so. Since we all started worshipping the internet, all kinds of games are getting the attention they deserve. Huge AAA games like the latest Assassin’s Creed and Call of Duty may come along and make a huge splash, but it’s indie games like Undertale that people remember the fondest. In fact, it could be argued that well-crafted indies receive more love than their far bigger cousins. There used to be a time when the best indie games would go unnoticed, whispered about on gaming forums and rarely in contention for awards, swept aside by annual releases and the million of dollars spent on animating the protagonist’s eyebrows.
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